Unreal Engine 5 is just...wow!
Working on some frames for a fictional game release I’m calling “Space Force.” It’s unbelievable how quickly we can render somewhat believable-looking characters in a fraction of the time it took in the past.
Unreal Engine 5’s Lumen technology is exactly what was needed for me to really use this engine for client projects. Up to this point, Redshift and Cinema 4D gave me much more creative control, but now, I’m not so sure they have the edge. I will always have a spot in my heart for Maxon, especially if they end up selling off to Adobe to make my creative career go full circle. But Unreal Engine is just soooo good!