Exploring 3D Modeling for Video Animation
I’ve been noticing a trend in people at work asking for the “drawing hand” videos. Everybody loves those videos that take really great speeches and add visuals to them. In an effort to cut through the noise generated inside a large corporation, people are flocking to image libraries and new-age clip art to help them sprinkle in powerful analogies, similes and metaphors into their presentations.
I think people are greatly diminishing their own ability to “see” the world around them and produce visuals that help communicate something. I’ve recently started learning to model in Cinema 4D thanks to the fine folks at School of Motion. I’m only about two weeks in and I’m in awe at the learning ecosystem they’ve constructed. Hats off to you people for doing what you do.
I’m going to be posting more of my work as I produce over the next couple months. I’m not expecting to become a visual effects designer for the next Marvel franchise. However, there is something to say about harnessing the power of technology that can help us tell a story.
For any of you working with engineers like I do, it also doesn’t hurt to learn the intricate world of 3D modeling as we enter a model-based world.
Next week
I get to learn/share about lighting so you can actually see things like the keys I extruded on that keyboard.